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CREATIVE TECH

NOLO-

GIST

As part of my MA Immersive and Interactive Media Design, I explored the use of Unreal Engine's Metahumans to create an interactive and immersive tasting experience.​​

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This project was an exploration of the fragmented memories we have attached with flavours. Incorporating a spoken word narrative, soundscape, projection mapping and realtime interactivity.

 

Guests also enjoyed 4 tasting dishes, incorporating elements that feature in my personal migration story, including land, fire, stars and rain. 

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Using Motion Capture and telepresence, I live hosted my tasting experience from another space, where I could see, hear and speak to guests. Guests were able to respond and share their memories of childhood, traditions and food.​

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Built with Unreal Engine, After Effects and Resolume Arena.

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